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- on mouseWithin
- global theselected
- if theselected = 4 then
- sprite(83).visible = 1
- end if
- end
-
- on mouseEnter
- global theselected
- sprite(78).visible = 0
- if theselected <> 4 then
- sprite(83).visible = 0
- end if
- end
-
- on mouseLeave
- global theselected
- if theselected = 4 then
- sprite(83).visible = 1
- else
- sprite(78).visible = 1
- sprite(83).visible = 0
- end if
- end
-
- on mouseUp me
- global thetext, theimage, theselected, thecredit
- set the memberNum of sprite 87 to theimage + 3
- set the memberNum of sprite 86 to thetext + 3
- set the memberNum of sprite 194 to thecredit + 3
- theselected = 4
- repeat with X = 0 to 4
- sprite(75 + X).visible = 1
- sprite(80 + X).visible = 0
- end repeat
- end
-